About this project
Phantasm is a browser jigsaw cut along Voronoi cells and rendered in 3D with WebGL and Three.js. Each level starts unsolved: empty slots, ghost outlines, and a small batch of scattered pieces. Pressing the + button releases the next batch, so the board fills in stages rather than all at once. Pieces are dragged with mouse, touch, or keyboard and snap into place within a 25-pixel threshold, with hover effects, drag glows, loose-piece outlines, and snap confirmations as feedback. A clicked piece moves to the front, hit detection uses expanded interaction areas, and an auto-recovery system restores pieces that end up off-screen or otherwise unreachable. Completing a puzzle advances the level, and a unified theming system changes the look across the whole game. Developer and author - https://github.com/JorisLindhout
Where it runs
This project runs on the creator's website. DEAD.ARMY opens the official HTTPS page in a new tab instead of embedding it. To report an unauthorized copy, misleading project page, or rights issue, email support@dead.army or review our reporting process.









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